#ifndef __UI_GLOBAL_H__ #define __UI_GLOBAL_H__ extern void (*MenuPage_Idle_Proc)(void); extern void (*MenuPage_SongMode_Proc)(void); extern void (*MenuPage_ExpertMode_Proc)(void); extern void (*MenuPage_FreeMode_Proc)(void); extern void (*MenuPage_Setting_Proc)(void); extern void (*MenuPage_SystemSetting_Proc)(void); extern void (*MenuPage_Mixer_Proc)(void); extern void (*MenuPage_Restore_Proc)(void);; // ============================================== // ���� UI ���ú��� // ============================================== extern void InitMenuUI(void); void CallUI_Idle(void); void CallUI_SongMode(void); void CallUI_ExpertMode(void); void CallUI_FreeMode(void); void CallUI_Setting(void); void CallUI_Mixer(void); void CallUI_SystemSetting(void); void CallUI_RestoreSelect(void); void Show_Battery_Icon(uint8_t flag); void Show_BL_Icon(uint8_t value); void Draw_Tab_Section_Menu(const LEBEL_UI *UI, TAB_SECTION_INDEX select_tab); void GET_Num_Str(int16_t NUM, uint8_t ValidLen, char* Str, uint8_t hasSign); void show_Param(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void Show_home_UI(void); extern void Touch_Action(int8_t FLAG, uint8_t ID, uint8_t areaIndex, uint8_t value); //extern void Refresh_Transpose(uint8_t last_data, const LEBEL_UI *UI, GUI_SWITCH *Group); extern void Refresh_Transpose(const LEBEL_UI *UI, GUI_SWITCH * Group); extern void Refresh_StringTimbre(uint8_t last_data, const LEBEL_UI *UI, GUI_SWITCH *Group); extern void label_top(void); extern void label_Tranzpose_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void label_Speed_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void label_ModeSelece_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void label_TimbreSelece_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void label_PlaySection_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void label_Tab_Select_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void Refresh_SectionSelect(uint16_t last_value, const LEBEL_UI *UI, GUI_SWITCH *Group); extern void Refresh_TabSelect_ui(const LEBEL_UI *UI, GUI_SWITCH *Group); extern void RefreshSystemSetting(uint8_t last_data,const LEBEL_UI *UI,GUI_SWITCH * Group); extern void RestoreSetting(); extern void Draw_System_Item_List(const LEBEL_UI *UI, GUI_SWITCH *Group); #endif